Civilization ist eine Reihe von Globalstrategie - Computerspielen des Entwicklers Sid Meier und seiner Unternehmen MicroProse und Firaxis Games. [49] Meier, in his autobiography, stated "That kind of bug comes from something called unsigned characters, which are not the default in the C programming language, and not something I used for the leader traits. The player must manage the happiness of their population, which can be impacted by government choices, taxes, nearby military units and actions, overcrowded cities, and pollution, and mitigated by special units and city improvements. Purists will scoff at the inclusion of Activision’s ambitious yet shambolic stab at the great empire-builder, but it marked a blip in the history of the series that’s kind of fascinating. [48][47] Interviewed in 2019, developer Brian Reynolds said with "99.99% certainty" that this story was apocryphal, recalling Gandhi's coded aggression level as being no lower than other peaceful leaders in the game, and doubting that a wraparound would have had the effect described. [40][41], By the release of Civilization II in 1996, Civilization had sold over 850,000 copies. Civilization is a turn-based single- or multiplayer strategy game. The editors wrote, "The depth of strategies possible is impressive, and the look and feel of the game will keep you playing and exploring for months. Allerdings wird es dabei wohl nicht bei der aktuellen Konsolengeneration bleiben. Some wonders are made obsolete by new technologies. Truly a remarkable title. Around 1989, Meier wanted to start developing new types of games to expand his repertoire, inspired by the recent successes of the god games SimCity (1989) and Populous (1989). In most games in the series, one may win by military conquest, achieving a certain level of culture, building an interstellar space ship, or achieving the highest score, among other means. The player is tasked with leading an entire human civilization over the course of several millennia by controlling various areas such as urban development, exploration, government, trade, research, and military. Other civilizations include the Americans, the Mongols, and Romans. [39] One of the two viewpoint characters in his novel Complicity plays a fictional Civilization-like game, Despot,[40] compulsively. Call to Power arose out of legal tussles between Activision and Microprose over the board game origins of the ‘Civilization’ trademark. Am 17. [34] In Poland, it was included in the retrospective lists of the best Amiga games by Wirtualna Polska (ranked ninth)[35] and CHIP (ranked fifth). 5. [14] Civilization was released in early 1991. Wonders typically affect either the city in which they are built (for example, the Colossus), every city on the continent (for example, J.S. Combat occurs when any unit moves into a space occupied by another unit that is not currently on diplomatic terms with that player. The name was selected late in the process, and after realizing that Tresham had already published a 1980 board game of the same name, MicroProse was able to negotiate a license for the name from Avalon Hill. They commented: "Civilization is one of the highest dollar-to-play-ratio entertainments we've enjoyed. [2] The addition of Meier's name to the title identifying it as Sid Meier's Civilization, was from Stealey's suggestion at the time. In 1996, Next Generation listed the series as number 4 on their "Top 100 Games of All Time", commenting that, "[Sid Meier's] goal was to give players the chance to play God. [3], Following on Civilization, Meier was prompted to develop a number of similar simulation titles, a situation that did not sit well with Stealey who wanted MicroProse to continue to develop flight simulators; at this point, Meier did not actually work for MicroProse but served as a contractor, having sold his shares to Stealey. He cut the map's size in half less than a month before Civilization's release[10] after playtesting revealed that the previous size was too large and made for boring and repetitive gameplay. Made without Sid Meier, Jeff Briggs and co at the helm, it was Activision’s first stab at the Civ franchise, which perhaps explains why t… Jul 25, … Sid Meier developed the first game in the series and has had creative input for most of the rest, and his name is usually included in the formal title of these games, such as Sid Meier's Civilization. The results of combat are determined with a degree of randomness based on the attack and defense strengths. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. In addition to its commercial and critical success, the game has been deemed pedagogically valuable due to its presentation of historical relationships. An open source clone of Civilization has been developed under the name of Freeciv, with the slogan "'Cause civilization should be free." Games are played on either pre-defined or procedurally generated maps, creating a world with varied terrain including mountains and oceans. But that's another story. The whole system of advancements from beginning to end is called the technology tree, or simply the Tech tree; this concept has been adopted in many other strategy games. [5], There were at least two attempts to make a computerized version of Tresham's game prior to 1990. Meier gave Reynolds some advice on the direction to take the game, and subsequently, Reynolds worked with Doug Kaufman, another MicroProse employee that had worked on writing their adventure games, for Civilization II. Scrape it off". Each turn allows the player to move their units on the map, build or improve new cities and units, and initiate negotiations with the human or computer-controlled players. The player will also choose technologies to research. [31] It was also ranked at fourth place on IGN's 2000 list of the top PC games of all time. Civilization has sold 1.5 million copies since its release, and is considered one of the most influential computer games in history due to its establishment of the 4X genre. [5], Civilization was released with only single-player support, with the player working against multiple computer opponents. [8] Alpha Centauri uses a game engine similar to the one used in Civilization II[9] and its storyline continues from where the Civilization franchise ends, namely the colonization of a planet in Alpha Centauri. Since Take Two's acquisition, Firaxis has developed several more titles in the series, including two main releases, Civilization V (2010) and Civilization VI (2016), two lightweight versions of Civilization for consoles and mobiles in Civilization Revolution (2008) and its sequel Civilization Revolution 2 (2014), and Civilization: Beyond Earth (2014), inspired by their previous Alpha Centauri title. [13] Stealey had pushed MicroProse to develop console and arcade-based versions of their games, but this put the company into debt, and Stealey eventually sold the company to Spectrum HoloByte in 1993; Spectrum HoloByte kept MicroProse as a separate company on acquisition. Sid Meier's Civilization is a 1991 turn-based strategy 4X video game developed and published by MicroProse. We received no complaints about a Gandhi bug when either game came out, nor did we send out any revisions for one. For its day, Civilization had the toughest computer opponents around - even taking into account the "cheats", that in most instances added rather than detracted from the game. Map generation can be set by several parameters, such as average climate or landmass types. Video Games PS4 Xbox One Switch Wii U PC 3DS PS3 Xbox 360 Accessories Virtual Reality Trade-In Deals Best Sellers More Gaming 1-16 of 587 results for "Civilization" Skip to main search results If you've got a feature that makes the AI look stupid, take it out. [5][11] They also eliminated a secondary branch of the technology tree with minor skills like beer brewing,[10] and spent time reworking the existing technologies and units to make sure they felt appropriate and did not break the game. Mit "Civ 6" lieferte Publisher 2K Games das erste Spiel der Reihe neben dem PC auch für die Xbox One sowie die PS4. There are six main games in the series, a number of expansion packs and spin-off games, as well as board games inspired by the video game series. Later games have introduced gameplay concepts and victories based on religion, economics, and diplomacy. [10][15] Avalon Hill accepted this settlement as there were already discussions for Hasbro Interactive to acquire both Avalon Hill and MicroProse. Released in 1991 on DOS, it's still available and playable with some tinkering. CivNet allowed for up to seven players to play the game, with computer opponents available to obtain up to six active civilizations. This phenomenon is attributed to the core gameplay loop that provides players feedback on upcoming goals and rewards that they can obtain by playing additional turns while new goals and reward appear during the intervening turns.[37][38]. Once a city is founded, the player can then start to produce new units or city improvements. At the start, players choose from advances such as pottery, the wheel, and the alphabet to, near the end of the game, nuclear fission and spaceflight. [4] Along with the larger tasks of exploration, warfare and diplomacy, the player has to make decisions about where to build new cities, which improvements or units to build in each city, which advances in knowledge should be sought (and at what rate), and how to transform the land surrounding the cities for maximum benefit. Originally conceived by influential game designer Sid Meier in 1991, the Civilization franchise is still going strong. It’s one of the games establishing the 4X … [5] Stealey eventually sold his shares in MicroProse and left the company, and Spectrum HoloByte opted to consolidate the two companies under the name MicroProse in 1996, eliminating numerous positions at MicroProse in the process. The game, in addition to better support for Windows 3.1 and Windows 95, supported connectivity through LAN, primitive Internet play, modem, and direct serial link, and included a local hotseat mode. The game is said to start Gandhi's "aggression value" at 1 out of a maximum 255 possible for a 8-bit unsigned integer, making a computer-controlled Gandhi tend to avoid armed conflict. [2] After trying to arrange financing from an initial public offering, Stealey opted instead to sell the company to Spectrum Holobyte in 1993, and eventually sold his remaining shares in the company and departed it. 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